Mission Rules

Mission Rules
Adapt or Die
Fixed 
Once per battle, at the end of that player's turn, after scoring any VP, they can discard one of their Secondary Mission cards and replace it with another Secondary Mission card that has the Fixed Mission symbol.
Tactical 
Twice per battle, after drawing a Secondary Mission card, that player can draw another Secondary Mission card, then shuffle one of those two Secondary Mission cards back into their Secondary Mission deck.
Mission Rules
Fog of War
In the first battle round, units have the Benefit of Cover, and players cannot use Core Stratagems excluding the New Orders Stratagem).
Mission Rules
Hidden Supplies
When: If you also drew The Ritual Primary Mission card, discard this Mission Rule card and draw a new Mission Rule card.
In the Place Objective Markers step, players must set up one additional objective marker in No Man's Land.
Before setting up this new objective marker, players must first move the objective marker in the centre of the battlefield 6" directly towards one of the corners of the battlefield (if No Man’s Land touches any of the corners of the battlefield, you must move the objective marker towards one of those corners). Otherwise, the players roll-off, and the winner selects which corner the objective marker is moved towards. Players then set up the new objective marker 6" from the centre of the battlefield towards the diagonally opposite corner of the battlefield to the previously moved objective marker.
Mission Rules
Inspired Leadership
While a player's WARLORD is not within their deployment zone, each time a unit from that player's army takes a Battle-shock test, if that player's WARLORD is within 9" of and visible to that unit, add 1 to that test.
Mission Rules
Prepared Positions
Players can target their BATTLELINE units with the Go to Ground and Heroic Intervention Stratagems for OCP (but cannot do so if they have already used that Stratagem on a different unit that turn).
Mission Rules
Raise Banners
At the end of each player's turn, if a BATTLELINE unit from their army is within range of an objective marker that player controls, that unit raises a banner on that objective marker: that player scores 1VP (which is counted towards their Secondary Mission score), and that player's units can no longer raise a banner on that objective marker.
Mission Rules
Rapid Escalation
In the first battle round, each player can set up BATTLELINE units from Strategic Reserves in the Reinforcements step of their Movement phase. If they do, those units must be set up wholy within 6" of any battlefield edge, but no model in those units can be set up within the enemy deployment zone.
The points total of the units a player can set up in this way cannot exceed 10% of their total points limit for the chosen battle size, as shown below:
Battle SizeMaximum Point Values of Unit
Incursion250
Strike Force500
Onslaught1000
Mission Rules
Smoke and Mirrors
After both players have deployed their armies, starting with the Attacker, each player can place one unit from their army that is on the battlefield into Strategic Reserves, regardless of how many units are already in Strategic Reserves.
The points value of such a unit cannot exceed 25% of each player's total points limit for the chosen battle size, as shown below:
Battle SizeMaximum Point Values of Unit
Incursion250
Strike Force500
Onslaught750
Mission Rules
Stalwarts
BATTLELINE units that perform an Action are still eligible to shoot in that turn (but cannot start to perform another Action in that turn), and BATTLELINE units can perform Actions while within Engagement Range of one or more enemy units.
Mission Rules
Swift Action
BATTLELINE units that Advance or Fall Back are still eligible to perform an Action in that turn.